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Use this page to determine how many dice to roll when attacking and/or defending.

Starting Attack and Defend Dice[]

Use one of these pages if your attacker and defender use the normal or starting number of dice and are under no special circumstances that increase or decrease the number of dice they use.

Hero attacking and Monster defending[]

Hero Monster
Goblin Orc/Skeleton Fimir/Zombie Mummy/Chaos Warrior Gargoyle
Barbarian Roll Roll Roll Roll Roll
Dwarf or Elf Roll Roll Roll Roll Roll
Wizard Roll Roll Roll Roll Roll

Monster attacking Hero defending[]

Monster Roll
Goblin/Skeleton/Zombie Roll
Orc/Fimir/Mummy Roll
Chaos Warrior/Gargoyle Roll

Any Number of Attack and Defend Dice[]

Values other than starting values. Use these in special circumstances or fighting Monsters with enhanced abilities.

Hero attacking and Monster defending[]

Attack Dice Defend Dice
1 2 3 4 5 6
1 Roll Roll Roll Roll Roll Roll
2 Roll Roll Roll Roll Roll Roll
3 Roll Roll Roll Roll Roll Roll
4 Roll Roll Roll Roll Roll Roll
5 Roll Roll Roll Roll Roll Roll
6 Roll Roll Roll Roll Roll Roll

Monster attacking Hero defending[]

Attack Dice Defend Dice
1 2 3 4 5 6 7 8
1 Roll Roll Roll Roll Roll Roll Roll Roll
2 Roll Roll Roll Roll Roll Roll Roll Roll
3 Roll Roll Roll Roll Roll Roll Roll Roll
4 Roll Roll Roll Roll Roll Roll Roll Roll
5 Roll Roll Roll Roll Roll Roll Roll Roll
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